Title Screen made in a Pixel Art Style
In one of my units, I was required to create a piece of music. This music had an Aztec/Jungle vibe so I created this title screen to go along with the music which was all compiled into the game engine, Construct 2.
Player Animation Sprites
The two images above are the pixel art for a player sprite. If you look at the wheels, I have a white square, in the first image it's at the front and the second image it's at the back. If you loop these images it looks like it is moving forwards or backwards.
These images are the animation of the player turning left.
These images are the animation of the player turning right.
Power Up Sprites
The two images above are of a health power up. When you loop these images it looks like it is spinning. Once you pick this up in game it resets your health back to max.
These two images are a multi-shot power up. This also looks like it is spinning when it is looped. Once you pick this up in game it increases the amount of bullets the player can shoot. The more you pick up the more you can shoot.
Coin/Score Tracker
This is a coin I made so the player can have a way to keep a track of a score. When you kill an enemy they will drop a few coins. There have an animation of it spinning just like the power ups. When you pick this up it adds 100 to the score.










